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Potfreefairy #35
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Caladius
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This does not include the spinning pots rupees, even though they're included with freestanding rupees in the N64 randomizer as they would require dedicated overrides for the code for the pots in question.
* Additions for the German translation in hint_list_exclude_dungeon.cpp * Additions for the German translation in hint_list_exclude_overworld.cpp
This is necessary since, unlike chest or scrub grottos, fairy fountains, lacking any elements that would normally differ between grottos, often have identical respawn data. This change enables fairy shuffle to correctly identify which fairy fountain was entered so it could load the right checks.
Logic might look a little weird. While the Gossip Stones respond to Sun's Song, the scene transition takes priority, so the fairies aren't actually obtainable. Adult does not have day and night versions and is fully capable of acquiring the fairies with Sun's Song. Song of Time is similar, but rather than being dependant on age, it's dependant on the timesaver to switch ages anywhere with Song of Time. In this case, the fairies still spawn, but the age transition deletes them before giving the chance to collect them. While I could've chosen to ignore this and simply require the player to disable the enhancement before playing if it's their only option, I instead decided to accomodate the enhancement and require one of the other songs in order for the check to be in logic.
Somehow, it was previously possible for Navi to get detected as a randomized fairy and rendered as an item. I was not able to reproduce the behavior, but this should prevent it from happening again.
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